Card-Jitsu is a mini-game that can be played by going to the Dojo and clicking the training mats or challenging Sensei.
For a list of Card-Jitsu cards, click here.
How to Play[]
Two players enter the game and play against each other. Each player starts with 5 cards. You cannot see the other player's cards. Each player has 20 seconds to choose their card each round. Each card has an element (fire, snow, water) and a number (2-12). Some cards are power cards which have special abilities.
- Fire beats Snow.
- Snow beats Water.
- Water beats Fire.
If two cards of the same element are played against each other, the one with the higher number wins, unless affected by a power card. If two cards of the same element and number are played, it results in a draw.
When one player wins with each element or three of the same element, they are the winner of the round and earn points towards their ninja belts. Once you have earned your black ninja belt, you can challenge Sensei for your chance to become a Ninja!
Power Card Abilities[]
Icon | Description |
---|---|
When this is scored, Snow cannot be played next round. | |
When this is played, Water cards become Fire for this round. | |
When this card is played, lower values win ties the next round. | |
When this is scored, discard one Opponent's Snowball card. | |
When this is scored, discard one Opponent's Red card. | |
When this is scored, discard one Opponent's Yellow card. | |
When this is scored, your card gets +2 for the next round | |
When this is scored, your Opponent's card get -2 for the next round | |
When this is scored, Water cannot be played next round. | |
When this is played, Fire cards become Snowball for this round. | |
When this is scored, discard one Opponent's Water card. | |
When this is scored, discard one Opponent's Green card. | |
When this is scored, discard one Opponent's Purple card. | |
When this is scored, Fire cannot be played next round. | |
When this is played, Snowball cards become Water for this round. | |
When this is scored, discard one Opponent's Fire card. | |
When this is scored, discard one Opponent's Blue card. | |
When this is scored, discard one Opponent's Orange card. | |
When this is played, Snowball cards become Fire for this round | |
When this is played, Fire cards become Water for this round. |
Belts[]
Image | Color |
---|---|
White Ninja Belt | |
Yellow Ninja Belt | |
Orange Ninja Belt | |
Green Ninja Belt | |
Blue Ninja Belt | |
Red Ninja Belt | |
Purple Ninja Belt | |
Brown Ninja Belt | |
Black Ninja Belt | |
Ninja Mask |
Trivia[]
- On release, there are 509 cards in the game, some of which are unlocked by purchasing card booster packs in the ninja progress menu.
- This game was developed for the server in only 2 weeks.
Stamps[]
Icon | Name | Description |
---|---|---|
Grasshopper Stamp | Begin your journey. Earn your white belt | |
Elemental Win Stamp | Win a match with 3 different elements | |
Fine Student Stamp | Reach half way. Earn your blue belt | |
Flawless Victory Stamp | Win without letting your opponent gain any cards | |
One Element Stamp | Win a match with 3 cards of the same element | |
True Ninja Stamp | Prove your ninja skills. Earn your black belt | |
Ninja Master Stamp | Defeat Sensei and become a Ninja | |
Match Master Stamp | Win 25 matches | |
Sensei Card Stamp | See the Sensei Power Card | |
Full Dojo Stamp | Score 9 cards before you win |
Gallery[]
Polaroids[]
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