Clockwork Repairs is the seventh Penguin Secret Agency point-and-click mission. It was released on April 12, 2024.
Guide[]
Spoiler alert! The following is a guide for Mission 7: Clockwork Repairs and contains spoilers for the mission. |
Mission start[]
The mission begins at the HQ with Gary. Clicking on the Snow Forts camera will reveal parts of the Clock Tower being stolen by Herbert and Klutzy. Your mission is to repair it.
Head to the Snow Forts. There, Rory will reveal that there are three missing parts to the clock tower, which can also be seen by clicking on it. The three parts you will need to recover are the target, one of the springs, and the prime gear.
Recovering the target[]
To obtain the target, head to the Dock, where two penguins from the Blue Team are using it for snowball throwing practice. In order to get the target back from the two penguins, you will have to prove yourself worthy through a short snowball-throwing minigame. Hold left click to set the throwing power, then left click again to throw. There are three rounds, each with increasing difficulty and a limited number of snowballs. If you don't succeed, you will be able to keep trying until you do. After succeeding, they will give you the target.
OPTIONAL: Secret award[]
The Blue Team penguins, however, wish they had another target. You can bring them an inner tube, which can be found at either the Sport Shop, or in the gadget room at the HQ. If you do give them the inner tube, you will receive the Blue Pennant award at the end of the mission.
Recovering the spring[]
The spring will be at the Iceberg, stuck in a block of ice. In order to get it out, you will need to grab the Electromagnet 2000 from the HQ. It will be locked away, however, so you need to ask Gary for the passcode, who states that you will need the correct "key". At the Electromagnet 2000 lock, input the key "KEY" in Tic-Tac-Toe Code, using the code guide at the bottom right of your screen if needed. You can then use the Electromagnet 2000 to grab the spring from the Iceberg.
The spring needs to be defrosted. You can do this at the Gadget Room in the HQ using the test chamber. Place the frozen spring inside the test chamber, then press the fire button, which will heat the chamber up and melt the ice. Take the spring out and grab it.
Replacing the prime gear[]
The final piece needed is the gear. As stated by Rory, you will need a temporary replacement. At the Beach, you can find a yellow penguin who will reveal that the chair they are sitting in was made by a Yellow Puffle using snow. Grab the green pail, but do not fill it up yet. Two penguins at the Dock will reveal the best type of snow is at the Snow Forts. Go there and fill up your bucket with that snow.
Next, go to the Town, where you will find Rookie. Ask him for a poster of the missing gear, as you will need to show the puffle what to build. Going to the Pet Shop will inform you that there is a yellow puffe at the Stage which can be brought out using music. You can find a music sheet at the Pizza Parlor on the small stage.
Go to the Stage and click on the piano, clicking the colored keys in the order shown on the music sheet. This will cause the yellow puffle to come out from behind the curtains. Give the yellow puffle the poster of the missing gear, and the pail filled with snow. The yellow puffle will form a large gear made out of snow.
You will need to make the gear a bit more sturdy before placing it into the Clock Tower. You can do this by returning to the gadget room of the HQ and using the Test Chamber again. Follow the same steps as you did with the spring, this time pushing the button with a snowflake label to freeze the snow even further.
Repairing the clock tower[]
Once you have all three items, return to the Snow Forts and click on the Clock Tower. Attach the target on the left outside the tower, the spring on the top left inside, and the gear in the middle. After the tower is fixed, you will get a call on your Spy Phone from Herbert saying this was just the first stage of his plan. After talking to Gary, the mission will end.
Make sure to claim your rewards before exiting!
Trivia[]
- An in-game effect occurred that coincided with the mission's release:
- The Clock Tower's time and message scrambled randomly, failing to show the correct time. Additionally, the target that penguins can normally throw snowballs at was missing.
- This effect was undone on April 17, 2024.